Online Identity Website

This is my final Online Identity Website. As you can see I changed the Profile picture and the Cover Photo as I wanted to emphasize how in the online world we can do and change whatever we want of ourselves in order to look better, emphasising or disemphasising parts of ourselves that we want to show or to hide. For the profile photo I used the photograph that I produced earlier this trimester for the About Face project as it represented the “ideal me”. For the Cover photo, instead, I used a photograph of me in one of my holidays where I photoshopped myself (skinnier body) and the landscape to make it more attractive for the viewer.



Online Identity Web Project (work in progress…)

So my Online Identity project will be based on MY OWN online identity. My main online identity is Facebook, therefore I will use this social network site as a template for my website project.
I will “recreate” somehow my profile page of Facebook where each part of it is linked to images as in nowadays society “we show rather than tell”. So clicking on each part of it (Where I work, What’s on my mind, My feelings, Places etc…) you will be redirect to images related to that topic. It will be a sort of a “window” into my “private life” although, it is still ME who decide what I want to SHOW and what I don’t!
Glitch Art really fascinates me so I decided also to include this “strange/abstract” art to my online web project as glitches are basically “errors in communication because of/through technology” symbolising that what you see online is not always what it seems!

This is the first draft:
Screen Shot 2013-05-31 at 6.07.43 PM

However, I also thought that I could “glitch” each part of my Facebook content but I am not sure if it would too confusing :/
Well…I have done it to see how it would look:

Screen Shot 2013-05-31 at 6.45.23 PM

Glitch exercise

As the definition of Glitch is an “error in communication” I thought it could be funny/ironic to use a picture of me and my ex boyfriend to produce a Glitch Artwork.

This is the original photograph:
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And this is the Glitch version of it:
















Some other example from the same photograph:

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Notes based on Nunes, M. (2011) ‘ Error: Glitch, Noise, and Jam in New Media Cultures’

  • Our information utopia is an error-free world of efficiency, accuracy and predictably. Nowadays society tries to minimise errors and maximise performance
  • Relationship between  information and error but also the role that error itself plays within the communicative system
  • Errors/ Glitches happen in our everyday life
  • Glitch is an error in communication
  • Repetitions
  • Errors reveal something that is invisible (“a good tool is an invisible tool”)

Helpful Readings:

  • Hogan, B 2010, ‘The Presentation of Self in the Age of Social Media: Distinguishing Performances and Exhibitions Online’, Bulletin of Science, Technology & Society
  • Zhao, S, Grasmuck, S & Martin, J 2008, ‘Identity construction on Facebook: Digital empowerment in anchored relationships’, Computers in Human Behavior
  • Castells, M. (1997) ‘The Power of Identity’, Volume II, The Information Age: Economy, Society and Culture
  • Castells, M. (2004) ‘ The Network Society:  A Cross-culture Perspective’
  • Nunes, M. (2011) ‘ Error: Glitch, Noise, and Jam in New Media Cultures’
  • Krotoski 2011, ‘Online identity: Can we really be whoever we want to be?’ , The Overser, 19 June

Notes on readings:

  • The world is a stage -> we’re actors performing
  • Performance vs exhibition
  • Exhibition is still a form of presentation of self -> we choose what to display and what not to
  • Individuals present an “idealised” rather than an authentic version of themselves
  • In the “backstage” we do much of the real work necessary to keep up appearances
  • Media provides a window into the private lives of others or things that would not normally show in public but not social media because we decide what to display
  • We decide what to display , where and what narrative  to tell
  • Individuals vs reproduction
  • We “show rather than tell” -> the “visual self”
  • We play-act being someone else or someone/something we are not or would like to be
  • Identity: appareance + manners + attitude + feelings
  • Disembodiment allows people to reinvent themselves through production of new identities
  • On Facebook we can’t pretend to be someone else or something we are not but only “improve”/”emphasise”/ “exaggerate” and “stretch the truth a bit” OR on the contrary “di-emphasise”/ “hide” part of our selves we regard as undesirable (ex. shyness, overweight etc) -> the “hoped for possible self”
  • Explicit statements of our self (ex photos and statements) vs Implicit statements (ex hobbies, tastes, movies, music etc)
  • “Virtual self” (On line) -> “True self” (we actually show who we are)
    -> “Ideal self” (an idealisation of ourselves)
    -> “Possible self” (something that we potentially are or have the                        potential to become)vs

    “Real self” (Off line)

  • All these “selves” are products of different situations rather than characteristics of different individuals
  • Online world & Offline world are not seprate worlds
  • Identity is people’s source of meaning experience
  • Identity vs Role (mother, father, student, worker, smoker etc)  -> Identity organise the meaning while Roles organise the functions
  • From a sociological perspective, all identities are constructed. The real issue is how, from what, by whom and for what
  • Our experience of the web is changing our identity both on and offline